AI Insights · Timothy · July 2024
Top 5 Tabletop Board Games on Android in Paraguay, Q2 2024
Discover the performance trends of the top 5 tabletop board games on Android in Paraguay for Q2 2024. From download rates to revenue, find out which games made an impact.
In the second quarter of 2024, the top tabletop board games on the Android platform in Paraguay showcased varying levels of performance in terms of downloads and revenue. Here’s a closer look at the trends for the top 5 games based on data from Sensor Tower.
Tic Tac Toe - 2 Player XO by CDT Puzzle Studio saw a notable fluctuation in weekly downloads. Starting strong with 4.4K downloads in early April, the game saw a peak of 6.3K in the week of June 10 before settling to 4.5K by the end of June. This steady download rate, however, did not translate into revenue, as it consistently reported $0 throughout the quarter.
Chess from Chess Prince experienced moderate download activity. The game started with 892 downloads in the first week of April, saw a slight increase to 1.3K by mid-April, and maintained a steady range around 1.2K to 1.3K downloads per week towards the end of June. Similar to Tic Tac Toe, Chess did not generate any revenue during this period.
Checkers by English Checkers displayed a varied download trend. The game began with 745 downloads in the first week of April, peaked at 1.1K in late April, and then experienced a decline, closing the quarter with 518 downloads in the final week of June. Like the previous games, Checkers reported $0 in revenue throughout Q2 2024.
Ludo Club - Dice & Board Game by Moonfrog showed a more dynamic performance in both downloads and revenue. The game started with 1.1K downloads in early April, hit a low of 162 downloads in mid-April, and then rebounded to 1K downloads by early June, ending with 214 downloads in the last week of June. Revenue-wise, Ludo Club generated between $35 to $62 weekly, indicating a stable yet modest income stream throughout the quarter.
Checkers - Online & Offline by GamoVation experienced a steady but low download trend. The game started with 595 downloads in the first week of April, peaked at 838 downloads in mid-May, and then declined to around 180 downloads per week by the end of June. This game also did not generate any revenue during the quarter.
For more detailed insights and trends in mobile app performance, visit Sensor Tower.